![]() Unlike previous Metal Gear titles, Rising is a hack-and-slash action game while there are some minor stealth elements, the main focus is on combat with melee weapons. Following the assassination of his charge by troops from a rogue group, Desperado Enforcement, and his near-death at the hands of one of their most capable men, Jetstream Sam, Raiden is rebuilt and sent into another conflict zone in Abkhazia to find out what Desperado is up to and stop them. Raiden is now a member of Maverick Security, a PMC tasked with protecting a VIP in Africa. The game takes place in the world created by the fall of the Patriots and destruction of the SOP system at the end of Metal Gear Solid 4, one where PMC soldiers are still highly valued. Originally imagined as detailing Raiden's actions during the events of Metal Gear Solid 4: Guns of the Patriots, it was abandoned by the original developers due to problems with implementing the ambitious sword-cutting mechanics and taken up by Platinum Games, with the plot moved to after MGS4 and the gameplay altered to a more traditional hack-and-slash fighting game in the style of Bayonetta or Devil May Cry. Revengeance marks a large change from the normal pace of the series - slow, sneaking gameplay is largely eschewed for fast, violent action.Metal Gear Rising: Revengeance is a side-story game in the Metal Gear Solid franchise. Revengeance may be a response to that criticism, as Raiden’s good looks have given way to cybernetic enhancements, robotic limbs and a metal jaw. Raiden’s inclusion in Sons of Liberty was a complete surprise to gamers in 2002, and was met with controversy: his androgynous appearance was a far cry from Snake, who was inspired by actors such as Kurt Russell in Escape from New York, Mel Gibson in Lethal Weapon and Michael Biehn in The Terminator. “When we started working with Platinum Games, they loved the Metal Gear games, but more than that they’re really proud of how they work in action games, and they made a lot of very interesting proposals as to what they think is fun or what the players will really enjoy,” said Korekado. While the Kojima Productions studio was rooted in their concept of a Metal Gear game, the extra perspective was welcomed. “I was surprised in a positive way by (how) Platinum Games destroyed the frame we were working with for Metal Gear Rising,” said Yuji Korekado, who served as the game’s lead producer. ![]() It evolved from Metal Gear Solid: Rising, a game intended to take place between Sons of Liberty and 2008’s Metal Gear Solid 4: Guns of the Patriots, to Metal Gear Rising: Revengeance. The game was revived in 2011 with Platinum Games, which has numerous other action titles under its belt, such as Bayonetta, MadWorld and Vanquish. ![]() However, the team ran into problems due to the change from gunplay to swordplay, and it was cancelled. The game’s own history remains a bit muddled, as it was set to be produced by Kojima Productions, which was responsible for many other Metal Gear titles. Raiden was the main character of 2001’s Metal Gear Solid 2: Sons of Liberty, replacing Solid Snake the protagonist of all the other games. In Revengeance, the player assumes the role of Raiden, a cyborg member of a private military corporation. Metal Gear is known for one of the most robust and surreal storylines ever expressed in video games, and this month’s Metal Gear Rising: Revengeance continues that legacy. The Metal Gear Solid franchise isn’t afraid to take chances. ![]()
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